Loadstructor
Submitted by softchip on Mon, 06/29/2009 - 14:56
Loadstructor
002エラーのでるゲームでもチャンネルが作れます。
Loadstructor - Easy Wii SD/USB Loader Channel Constructor v1.4 - new!
Loadstructor is Crap compatible. So you can use any Crap's loader with it. But Loadstructor also has "VIDTV Patch" and extended "Video patch" settings for new loaders. So there is my own loader - cLoader.
Loadstructor 1.4
Homepage: http://clusterrr.com/Loadstructor.html
http://code.google.com/p/loadstructor/
Common key bin for loadstructor s folder - Rapidshare Search
http://www.wiisos.com/wii/scene/21509-loadstructor-crear-canales-de-juegos-para-usb-loader.html

ocarina
ocarina付きでチャンネルをLoadstructorで
作成してみましたがocarinaのファイルがSDに見つかりませんと
でました。 ocarina本体なのかgctの置く場所なのか Loadstructorのバグなのかわかりませんでした。
uLoader forwarder
-----------------
- Use it to create a channel to launch uLoader
- Copy loadstructor or Yaulct content folders to create customs channels for games using
this applications
Loadstructor:
http://clusterrr.com/Loadstructor.html
Yaulct:
http://gbatemp.net/index.php?showtopic=151410&st=0
You need the uLoader application from apps/uloader/boot.dol in the SD
Channels with Loadstructor/Yaulct and uLoader from WBFS
-------------------------------------------------------
uLoader saves the game configuration and the icon (.png) in the WBFS partition using a space filled
with zeroes corrupting opening.bnr with this action. opening.bnr is used from loadstructor to create
the WAD.
To solve it, You need to use the new wiiscrubber_wbfs.exe included.
Also you can solve it using the new wbfs_win.exe (directly without params)
with the option 6 to remove CFG. This delete CFG and PNG Icon filling this area with zeroes restoring the opening.bnr.
Now you can use loadstructor selecting "uLoader forwarder" as loader to create the WAD